User:TheKoiFish/sandbox: Difference between revisions

From The Walkscape Walkthrough
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== History ==
=== August 5th, 2023 ===
The night sky twinkles with a myriad of bright stars, as a cold wind blows an icy breeze that chills you to the bone. In the distance, the largest citadel and capital of Jarvonia, Kallaheim, stands tall and proud, often referred to as the Hollow Light. Though it's still a few hours of marching through the deep snow, the thought of a warm bed and a full belly reinforces your will, and each step feels lighter than before.
The night sky twinkles with a myriad of bright stars, as a cold wind blows an icy breeze that chills you to the bone. In the distance, the largest citadel and capital of Jarvonia, Kallaheim, stands tall and proud, often referred to as the Hollow Light. Though it's still a few hours of marching through the deep snow, the thought of a warm bed and a full belly reinforces your will, and each step feels lighter than before.
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Revision as of 13:23, 2 April 2024

History

August 5th, 2023

The night sky twinkles with a myriad of bright stars, as a cold wind blows an icy breeze that chills you to the bone. In the distance, the largest citadel and capital of Jarvonia, Kallaheim, stands tall and proud, often referred to as the Hollow Light. Though it's still a few hours of marching through the deep snow, the thought of a warm bed and a full belly reinforces your will, and each step feels lighter than before.

As you draw closer to the city walls, you notice two figures engaged in a heated conversation. Despite the sound carrying well over the snow-covered field, you cannot discern what they are discussing. Their tones grow more intense until a bright flash of red illuminates the area, leaving you momentarily blinded. As your vision clears, you see no sign of the figures. Was it all just a dream, or did it really happen? The cold walls of Kallaheim stand unaffected by events, and your belly groans, reminding you of your hunger. You hear wolves howling on the horizon, reminding you that hesitating in cold, dark night is never a good idea.

Choices
Options Chosen Dice Roll
🇦 Continue your way to the safety of Kallaheim's walls
🇧 Investigate the area where the two figures were talking
🇧 --