Template:Loot Right Table 2 skills/Doc: Difference between revisions

From The Walkscape Walkthrough
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Variables:
Variables:
# Item Name (Title Case)
# Item Name (Title Case)
# Image File Name (Use “Unknown_item_svg.svg” if nothing exists”
# Image File Name (Use “Unknown_Item.svg” if nothing exists”
# First Skill Name the Item Affects
# First Skill Name the Item Affects
# Second Skill Name the Item Affects
# Second Skill Name the Item Affects
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Example: The formatting for [[Shovel Axe]] looks like this:
Example: The formatting for [[Shovel Axe]] looks like this:


<nowiki>{{Loot_Right_Table_2_skills|Shovel Axe|Shovelaxe_svg.svg|Mining|Woodcutting|50|50|Legendary|Loot|Tool|100}}</nowiki>
<nowiki>{{Loot_Right_Table_2_skills|Shovel Axe|Shovel_Axe.svg|Mining|Woodcutting|50|50|Legendary|Loot|Tool|100}}</nowiki>






And results in this:
And results in this:
{{Loot_Right_Table_2_skills|Shovel Axe|Shovelaxe_svg.svg|Mining|Woodcutting|50|50|Legendary|Loot|Tool|100}}
{{Loot_Right_Table_2_skills|Shovel Axe|Shovel_Axe.svg|Mining|Woodcutting|50|50|Legendary|Loot|Tool|100}}


[[Category:Documentation]]
[[Category:Documentation]]

Latest revision as of 18:12, 9 June 2024

Variables:

  1. Item Name (Title Case)
  2. Image File Name (Use “Unknown_Item.svg” if nothing exists”
  3. First Skill Name the Item Affects
  4. Second Skill Name the Item Affects
  5. First Skill Level Requirement
  6. Second Skill Level Requirement
  7. Rarity
  8. Type "Loot" of Tool"
  9. Slot Name or "Tool"
  10. Sell Price


Example: The formatting for Shovel Axe looks like this:

{{Loot_Right_Table_2_skills|Shovel Axe|Shovel_Axe.svg|Mining|Woodcutting|50|50|Legendary|Loot|Tool|100}}


And results in this:

Shovel Axe
Shovel Axe Sprite
Skill(s): Mining, Woodcutting
Level(s): 50, 50
Rarity: Legendary
Type: Loot
Slot: Tool
Value: 100