Loot Items: Difference between revisions
From The Walkscape Walkthrough
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'''Loot''' in WalkScape is comprised of [[equipment]] that are dropped from [[chests]], monsters, and other openables. |
'''Loot''' in WalkScape is comprised of [[equipment]] that are bought in shops or dropped from [[chests]], monsters, and other openables. |
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[[File:Chest Loot Table.png|thumb|The Loot Table for [[Chests]] with their corresponding Color/Rarity]]Similar to [[Crafted Items]], they also come in 6 increasingly better forms of rarity: |
[[File:Chest Loot Table.png|thumb|The Loot Table for [[Chests]] with their corresponding Color/Rarity]]Similar to [[Crafted Items]], they also come in 6 increasingly better forms of rarity: |
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Revision as of 05:13, 24 February 2024
Loot in WalkScape is comprised of equipment that are bought in shops or dropped from chests, monsters, and other openables.
![](http://static.miraheze.org/walkscapewiki/thumb/f/f2/Chest_Loot_Table.png/300px-Chest_Loot_Table.png)
Similar to Crafted Items, they also come in 6 increasingly better forms of rarity:
Loot Rarities | In-Game Color |
---|---|
Common | Grey |
Uncommon | Green |
Rare | Blue |
Epic | Purple |
Legendary | Yellow |
Ethereal | Red |
Unlike Crafted Items, loot items have fixed rarities. For example, a Shovel Axe will always be Legendary and have the same attributes for anyone else who gets one. An item's rarity generally tells you how powerful they are, not specifically how many attributes they have. An Ethereal rarity loot item might have the ability to teleport somewhere, but that may be the only attribute it has.