Loot Items: Difference between revisions

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'''Loot''' in WalkscapeWalkScape areis itemscomprised of [[equipment]] that are dropped from [[chests]], monsters, and other openables. LikeSimilar to [[Crafted Items]], they also come in 6 qualitiesincreasingly better forms of rarity.
[[File:Chest Loot Table.png|thumb|The Loot Table for [[Chests]] with their corresponding Color/QualityRarity]]
{| class="wikitable"
!Loot Rarities
|+
!In-Game Color
!Loot Qualities
|-
|Common - Grey
|Grey
|-
|Uncommon - Green
|Green
|-
|Rare - Blue
|Blue
|-
|Epic - Purple
|Purple
|-
|Legendary - Yellow
|Yellow
|-
|Ethereal - Red
|Red
|}
Unlike [[Crafted Items]], loot items are ofhave fixed qualitiesrarities. For example, a “Bug[[Shovel Protection Amulet”Axe]] will always be Legendary and have the same attributes asfor anyone else who gets this itemone. TheirAn item's qualityrarity generally tells you how powerful they are, not specifically how many attributes they have. An Ethereal qualityrarity loot item might have the ability to teleport somewhere, but that’sthat may be the only attribute it has.

Revision as of 23:40, 23 February 2024

Loot in WalkScape is comprised of equipment that are dropped from chests, monsters, and other openables. Similar to Crafted Items, they also come in 6 increasingly better forms of rarity.

The Loot Table for Chests with their corresponding Color/Rarity
Loot Rarities In-Game Color
Common Grey
Uncommon Green
Rare Blue
Epic Purple
Legendary Yellow
Ethereal Red

Unlike Crafted Items, loot items have fixed rarities. For example, a Shovel Axe will always be Legendary and have the same attributes for anyone else who gets one. An item's rarity generally tells you how powerful they are, not specifically how many attributes they have. An Ethereal rarity loot item might have the ability to teleport somewhere, but that may be the only attribute it has.