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== DevBlog #32: Wave two launches, patch incoming and answering some feedback ==
== [https://portal.walkscape.app/post/419 DevBlog #32: Wave two launches, patch incoming and answering some feedback] ==
<blockquote>[https://portal.walkscape.app/post/419 '''View the full post on the Portal!''']</blockquote>
<blockquote>[https://portal.walkscape.app/post/419 '''View the full post on the Portal!''']</blockquote>



Revision as of 10:26, 7 March 2024

DevBlog #32: Wave two launches, patch incoming and answering some feedback

View the full post on the Portal!

Wave Two Launch:

  • Wave two of the game started last week with a significant increase in player count.
  • The launch has been successful in testing the game's infrastructure under increased load.

Statistics Since Wave Two Launch:

  • Total steps, actions, and resources gained by players.
  • Specific achievements and milestones reached by players since the launch.

Upcoming Patch:

  • A fix for a bug causing players to load their entire step history.
  • Rework of the Android pedometer to prevent step loss on updates or phone restarts.
  • Plans to optimize long wait times during game launch and implement other fixes.

Feedback:

  • Acknowledgment of feedback received and plans to address two primary concerns:
    • Early game requiring too much attention.
    • Active gameplay components being underdeveloped.

Quality of Life Improvements:

  • Plans to offer two tutorial options to cater to different player preferences.
  • Introducing a travel+1 queue and optional notifications to improve gameplay experience.

Active Gameplay Components:

  • Overview of planned features including friends system, world events, guilds, trading, quests, farming, combat, and more.
  • Challenges faced due to limited development resources and plans to scale up with community support.

Poll:

  • Seeking community opinion on prioritizing Quality of Life improvements versus new features.
  • Assurance that new content updates are being worked on regardless of poll outcome.

Closing Remarks:

  • Gratitude towards the community for support, testing, and feedback.
  • Encouragement for players to continue participating in wave two.
  • Reminder of the game's availability until March 31st and options for access.