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	<id>https://wiki.walkscape.app/index.php?action=history&amp;feed=atom&amp;title=Upcoming_Features</id>
	<title>Upcoming Features - Revision history</title>
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	<updated>2026-05-06T14:26:02Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.walkscape.app/index.php?title=Upcoming_Features&amp;diff=36719&amp;oldid=prev</id>
		<title>Bonez565 at 13:49, 19 December 2025</title>
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		<updated>2025-12-19T13:49:54Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://wiki.walkscape.app/index.php?title=Upcoming_Features&amp;amp;diff=36719&amp;amp;oldid=5951&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Bonez565</name></author>
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	<entry>
		<id>https://wiki.walkscape.app/index.php?title=Upcoming_Features&amp;diff=5951&amp;oldid=prev</id>
		<title>Ws-admin: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="https://wiki.walkscape.app/index.php?title=Upcoming_Features&amp;diff=5951&amp;oldid=prev"/>
		<updated>2024-12-22T11:14:57Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:14, 22 December 2024&lt;/td&gt;
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		<author><name>Ws-admin</name></author>
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	<entry>
		<id>https://wiki.walkscape.app/index.php?title=Upcoming_Features&amp;diff=5950&amp;oldid=prev</id>
		<title>wswiki&gt;Walking Weasel: Higher tier chests</title>
		<link rel="alternate" type="text/html" href="https://wiki.walkscape.app/index.php?title=Upcoming_Features&amp;diff=5950&amp;oldid=prev"/>
		<updated>2024-10-19T00:51:04Z</updated>

		<summary type="html">&lt;p&gt;Higher tier chests&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Here is a list of WalkScape&amp;#039;s Upcoming Features!&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Feature&lt;br /&gt;
!Status&lt;br /&gt;
!Detail&lt;br /&gt;
!Source&lt;br /&gt;
!Note&lt;br /&gt;
|-&lt;br /&gt;
|Localization Support&lt;br /&gt;
|Ongoing Development&lt;br /&gt;
|Currently in-game, but incomplete.&lt;br /&gt;
If you want to help with translating the game, please join the [https://discord.gg/Kk6VecJFEk Discord] and ask Bwuh there to join the translation team. We&amp;#039;re looking for more people who would be willing to help us get the game translated.&lt;br /&gt;
|[https://portal.walkscape.app/post/1020 DevBlog #47]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|WalkPedia&lt;br /&gt;
|Ongoing Development&lt;br /&gt;
|Currently in-game, but incomplete.&lt;br /&gt;
Planned: Finishing all of the missing pages, finishing the multi-tab navigation for it, adding buttons that link to WalkPedia throughout in-game content.&lt;br /&gt;
|[https://portal.walkscape.app/post/1020 DevBlog #47]&lt;br /&gt;
|Polled&lt;br /&gt;
|-&lt;br /&gt;
|Travel + 1 Queue&lt;br /&gt;
|Planned&lt;br /&gt;
|Ability to choose travel to a location, and then automatically start a selected activity at the chosen location. Also 1 + Travel: choosing to work on activity X until your inventory is full, or when you&amp;#039;ve completed a set number of actions, and then automatically starting travel to some other location.&lt;br /&gt;
|[https://portal.walkscape.app/post/1020 DevBlog #47]&lt;br /&gt;
|Polled&lt;br /&gt;
|-&lt;br /&gt;
|Crafting Queue and Crafting Overhaul&lt;br /&gt;
|Planned&lt;br /&gt;
|You can queue up multiple crafting recipes to work on after each other, and if the location you&amp;#039;re crafting at has a bank, you can withdraw materials and deposit your creations there if you choose to. Reworked UI for crafting to make crafting easier to use and comprehend.&lt;br /&gt;
|[https://portal.walkscape.app/post/1020 DevBlog #47]&lt;br /&gt;
|Polled&lt;br /&gt;
|-&lt;br /&gt;
|Banking and Inventory Overhaul&lt;br /&gt;
|Planned&lt;br /&gt;
|Adding customizable tabs and features to organize your bank, and also the ability to sort &amp;amp; drag items around in your inventory. Ability to lock items in your inventory, so they can&amp;#039;t be accidentally dropped or deposited.&lt;br /&gt;
|[https://portal.walkscape.app/post/1020 DevBlog #47]&lt;br /&gt;
|Polled&lt;br /&gt;
|-&lt;br /&gt;
|Gear Sets&lt;br /&gt;
|Planned&lt;br /&gt;
|Ability to create saved gear sets for your character that you can swap for your character with ease. Automatically withdraws the saved equipment from bank if one is available at your location and the items are not in your inventory.&lt;br /&gt;
|[https://portal.walkscape.app/post/1020 DevBlog #47]&lt;br /&gt;
|Polled&lt;br /&gt;
|-&lt;br /&gt;
|Tracking &amp;amp; Favoriting Content&lt;br /&gt;
|Planned&lt;br /&gt;
|You can, for instance, choose an achievement, skill level, leaderboard, or crafting recipe to track for your character. You&amp;#039;ll be able to see your progress towards the chosen trackable thing with ease on the main view of the game. You can also choose certain locations, items, and more as &amp;quot;favorites,&amp;quot; and browse your list of favorites for easier navigation.&lt;br /&gt;
|[https://portal.walkscape.app/post/1020 DevBlog #47]&lt;br /&gt;
|Polled&lt;br /&gt;
|-&lt;br /&gt;
|Notifications&lt;br /&gt;
|Planned&lt;br /&gt;
|Previously in-game, but removed due to changing how steps were tracked.&lt;br /&gt;
Planned: You can opt-in to receive customizable notifications when certain things happen in the game, such as when your inventory is full, when step bank is full, when you&amp;#039;ve arrived at your destination, and more.&lt;br /&gt;
|[https://portal.walkscape.app/post/1020 DevBlog #47]&lt;br /&gt;
|Polled&lt;br /&gt;
|-&lt;br /&gt;
|Smart Watch &amp;amp; Wearable Support&lt;br /&gt;
|Planned&lt;br /&gt;
|We&amp;#039;re currently held up by Health Connect&amp;#039;s underdeveloped state, and we can&amp;#039;t rely on Google Fit API for Android as it&amp;#039;s shutting down next year. There&amp;#039;s no issue for iOS &amp;amp; Apple Health, but we want to release wearable support simultaneously on both platforms.&lt;br /&gt;
|[https://portal.walkscape.app/post/907 DevBlog #45]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Trading&lt;br /&gt;
|Planned&lt;br /&gt;
|Enabling players to sell their items and gear to other players.&lt;br /&gt;
|[https://portal.walkscape.app/post/907 DevBlog #45]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Combat&lt;br /&gt;
|Planned&lt;br /&gt;
|A turn-based system playable while not walking, consuming &amp;quot;combat points&amp;quot; earned with each step taken.&lt;br /&gt;
|[https://portal.walkscape.app/post/907 DevBlog #45]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Quests&lt;br /&gt;
|Planned&lt;br /&gt;
|A comprehensive system to enhance the game&amp;#039;s lore and story elements through in-game quests.&lt;br /&gt;
|[https://portal.walkscape.app/post/907 DevBlog #45]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Party System&lt;br /&gt;
|Planned&lt;br /&gt;
|This feature will allow you to form a party with your friends. It&amp;#039;s the first feature myzozoz will develop after finishing maintenance work on Portal and localization support.&lt;br /&gt;
|[https://portal.walkscape.app/post/907 DevBlog #45]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Proper Tutorial&lt;br /&gt;
|Planned&lt;br /&gt;
|With the quest system, we can finally create an effective tutorial that&amp;#039;ll greatly improve the onboarding process.&lt;br /&gt;
|[https://portal.walkscape.app/post/907 DevBlog #45]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Higher Tier Chests&lt;br /&gt;
|Planned&lt;br /&gt;
|Chests that go beyond the current content and fill the gaps for better loot items at higher levels.&lt;br /&gt;
|[https://discord.gg/Kk6VecJFEk Discord]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Guilds&lt;br /&gt;
|Discussed&lt;br /&gt;
|Online Guilds are intended to be for large groups of players to interact together in. They will be different from NPC Guilds (like the Adventure&amp;#039;s Guild).&lt;br /&gt;
|[https://portal.walkscape.app/post/907 DevBlog #45]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Random Encounters&lt;br /&gt;
|Discussed&lt;br /&gt;
|Intended to happen randomly while partaking in other activities - elements of them have been shifted toward the role chests currently fulfil.&lt;br /&gt;
|[https://discord.gg/Kk6VecJFEk Discord]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Farming&lt;br /&gt;
|Planned&lt;br /&gt;
|Intended skill to be added at a later date. Bird Nests have been discussed as a future source of seeds for this skill. &amp;quot;Hoes for farming&amp;quot; - schamppu&lt;br /&gt;
|[https://discord.gg/Kk6VecJFEk Discord]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Player Built Houses&lt;br /&gt;
|Discussed&lt;br /&gt;
|&amp;quot;Most likely is that if we are going to add player housing, players would be able to craft the furniture and decoration with carpentry skill. There might be some NPC shop selling special furniture though.&amp;quot;&lt;br /&gt;
|[https://discord.gg/Kk6VecJFEk Discord]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Pets&lt;br /&gt;
|Teased&lt;br /&gt;
|&amp;quot;The pet system we currently have designed will have a lot more to it than being just cosmetics.&amp;quot;&lt;br /&gt;
Intended to obtain pets via special eggs and have them &amp;quot;grow&amp;quot;.&lt;br /&gt;
|[https://discord.gg/Kk6VecJFEk Discord]/&lt;br /&gt;
https://walkscape.app/&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>wswiki&gt;Walking Weasel</name></author>
	</entry>
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