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	<title>Translations:Bonus Experience (Mechanics)/2/en - Revision history</title>
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	<updated>2026-04-22T00:16:51Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.walkscape.app/index.php?title=Translations:Bonus_Experience_(Mechanics)/2/en&amp;diff=33997&amp;oldid=prev</id>
		<title>FuzzyBot: Importing a new version from external source</title>
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		<updated>2025-12-06T05:12:37Z</updated>

		<summary type="html">&lt;p&gt;Importing a new version from external source&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;# Each activity has an initial base experience per action for each skill.&lt;br /&gt;
# Experience percentage bonuses from attributes is calculated.&lt;br /&gt;
#* The game only looks at the experience bonuses for equipment that affects the main skill for the activity.&lt;br /&gt;
#* These experience bonuses are applied to &amp;#039;&amp;#039;&amp;#039;all&amp;#039;&amp;#039;&amp;#039; skills that are used by the activity.&lt;br /&gt;
# Any flat experience given from an attribute is added.&lt;br /&gt;
# Percent bonuses are then added to the base 100% experience that you have for every activity.&lt;br /&gt;
# The base experience per action is multiplied by the calculated experience multiplier.&lt;br /&gt;
# The calculated total experience is then rounded down for display.&lt;br /&gt;
#* The game uses decimals for experience in the background with no rounding. You&amp;#039;ll never lose or gain experience due to rounding errors.&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
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