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		<title>Bonez565: Created page with &quot;{{Devblog Archive | number = 17 | title = Achievements &amp;amp; Sneak Peeks! | date = July 10, 2023 | source = https://www.reddit.com/r/WalkScape/comments/14vomol/devblog_17_achievements_sneak_peeks/ }}  == Achievements &amp; sneak peeks! ==  Hello and welcome to yet another WalkScape devblog! This time, we&#039;ll be covering the newest addition we&#039;ve made to the game: achievements! I also now made some big progress on adding localization to the game, and we&#039;ll be covering that as...&quot;</title>
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		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Devblog Archive | number = 17 | title = Achievements &amp;amp; Sneak Peeks! | date = July 10, 2023 | source = https://www.reddit.com/r/WalkScape/comments/14vomol/devblog_17_achievements_sneak_peeks/ }}  == Achievements &amp;amp; sneak peeks! ==  Hello and welcome to yet another WalkScape devblog! This time, we&amp;#039;ll be covering the newest addition we&amp;#039;ve made to the game: achievements! I also now made some big progress on adding localization to the game, and we&amp;#039;ll be covering that as...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Devblog Archive&lt;br /&gt;
| number = 17&lt;br /&gt;
| title = Achievements &amp;amp;amp; Sneak Peeks!&lt;br /&gt;
| date = July 10, 2023&lt;br /&gt;
| source = https://www.reddit.com/r/WalkScape/comments/14vomol/devblog_17_achievements_sneak_peeks/&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Achievements &amp;amp; sneak peeks! ==&lt;br /&gt;
&lt;br /&gt;
Hello and welcome to yet another WalkScape devblog! This time, we&amp;#039;ll be covering the newest addition we&amp;#039;ve made to the game: achievements! I also now made some big progress on adding localization to the game, and we&amp;#039;ll be covering that as well. Lastly, there are going to be a lot of sneak peeks we&amp;#039;ve been posting to our Discord server during the last two weeks!&lt;br /&gt;
&lt;br /&gt;
Let&amp;#039;s get started!&lt;br /&gt;
&lt;br /&gt;
== Achievements ==&lt;br /&gt;
&lt;br /&gt;
Let&amp;#039;s begin with our general design approach to achievements.&lt;br /&gt;
&lt;br /&gt;
Personally, I love achievements when they provide some weird challenge and give something as a reward (preferably more than just a text popup). This is why we made the achievements fun with their names &amp;amp; images, plus they have some great description texts that you&amp;#039;ll only see when you unlock them. In addition, some achievements give rewards and all of them increase your achievement reward points. These two mechanics will be covered in greated depth below.&lt;br /&gt;
&lt;br /&gt;
In the Closed Beta, we&amp;#039;ll have 50 achievements in total. The achievements are separated into four categories: easy, normal, hard and &amp;#039;&amp;#039;&amp;#039;extreme!&amp;#039;&amp;#039;&amp;#039; Hard and extreme achievements will take you a long time to complete, but the rewards will also be much, much more sweeter! There will be around 20 easy achievements, 15 normal ones, 10 hard ones and 5 extreme achievements. We don&amp;#039;t believe that any player will be able to complete all of the 50 achievements during the closed beta testing, as some of them will be very hard to get. We&amp;#039;ll also be adding more achievements over time, the first 50 ones are all something you can complete in Jarvonia with the limited content that is available during the initial CBT launch.&lt;br /&gt;
&lt;br /&gt;
One cool thing about the achievements is that they are shared between all of your characters. So if you have an offline ironman character and an online character, they both contribute towards completing the achievements. The rewards are also claimable with all of your characters, so if you create a new one you&amp;#039;ll be able to claim any rewards from achievements you might have completed with other characters.&lt;br /&gt;
&lt;br /&gt;
You can access the Achievements view in your Profile. The previous big character level number has now been replaced with your character, so it looks a bit different when compared to some previous screenshots:&lt;br /&gt;
&lt;br /&gt;
[[File:DevBlog_017_Image_01.png|thumb|center|Profile picture is now shown]]&lt;br /&gt;
&lt;br /&gt;
On the profile page, you can see achievements here:&lt;br /&gt;
&lt;br /&gt;
[[File:DevBlog_017_Image_02.png|thumb|center|Achievements View]]&lt;br /&gt;
&lt;br /&gt;
Clicking on the categories will bring up a list of the achievements with that difficulty rating. You are also able to hide the already completed achievements, and later on we&amp;#039;ll be adding some sorting options and a button to track up to 3 achievements at a time. If you track achievements, they&amp;#039;ll be shown in the character section of the main game navigation, making it super convenient to see your progress towards the achievement. You can see the listing here:&lt;br /&gt;
&lt;br /&gt;
[[File:DevBlog_017_Image_03.png|thumb|center|Achievement listing]]&lt;br /&gt;
&lt;br /&gt;
[[File:DevBlog_017_Image_04.png|thumb|center|Filtering achievements]]&lt;br /&gt;
&lt;br /&gt;
Last but not least, here&amp;#039;s the animation you get when you unlock an achievement:&lt;br /&gt;
&lt;br /&gt;
[https://reddit.com/link/14vomol/video/zfxqna2u52bb1/player Unlocking an achievement.]&lt;br /&gt;
&lt;br /&gt;
=== Achievement reward points ===&lt;br /&gt;
&lt;br /&gt;
Next up, let&amp;#039;s cover the achievement reward points system!&lt;br /&gt;
&lt;br /&gt;
The achievements give out reward points as follows:&lt;br /&gt;
&lt;br /&gt;
*Easy: 1 reward point&lt;br /&gt;
*Normal: 3 reward points&lt;br /&gt;
*Hard: 5 reward points&lt;br /&gt;
*Extreme: 10 reward points&lt;br /&gt;
&lt;br /&gt;
So, what are these &amp;#039;&amp;#039;reward points&amp;#039;&amp;#039;? We wanted that even though not every achievement gives out a reward on its own, you would still feel like you get something for completing them. That&amp;#039;s why every achievement gives reward points.&lt;br /&gt;
&lt;br /&gt;
Between every 10 reward points gained, you&amp;#039;ll unlock a special reward. These are similar to achievement points: mostly cosmetic things, with some chests and titles sprinkled in. But there are &amp;#039;&amp;#039;very important ones&amp;#039;&amp;#039; too:&lt;br /&gt;
&lt;br /&gt;
[[File:DevBlog_017_Image_05.png|thumb|center|Cape of Half-Achiever and Cape of Achiever]]&lt;br /&gt;
&lt;br /&gt;
The above items are the &amp;#039;&amp;#039;&amp;#039;Cape of Half-Achiever&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Cape of Achiever&amp;#039;&amp;#039;&amp;#039;. You&amp;#039;ll gain the Half-Achiever when you have 50% of total reward points or more, and the Cape of Achiever when you have completed every single achievement. These capes are going to be &amp;#039;&amp;#039;very strong items&amp;#039;&amp;#039;, so working towards unlocking them will be worth it for your legs! When more achievements gets added, you &amp;#039;&amp;#039;&amp;#039;will lose the capes&amp;#039;&amp;#039;&amp;#039; if you don&amp;#039;t have the required amount of points, so you must work to get them back.&lt;br /&gt;
&lt;br /&gt;
== Achievement rewards ==&lt;br /&gt;
&lt;br /&gt;
Also, some achievements (especially the hard &amp;amp; extreme ones) can give you rewards just for completing them in addition to the reward points. Maxchill made us this handy image to show you what kind of rewards you can expect:&lt;br /&gt;
&lt;br /&gt;
[[File:DevBlog_017_Image_06.png|thumb|center|Achievement rewards]]&lt;br /&gt;
&lt;br /&gt;
== Localization ==&lt;br /&gt;
&lt;br /&gt;
Okay, that&amp;#039;s everything about the achievements for this time, but next up we have localization!&lt;br /&gt;
&lt;br /&gt;
I have now started to add content into the game, and now the localization files are starting to fill up pretty quickly. We&amp;#039;ve had a lot of interest from the audience to help to translate the game, and I feel like that process should start in the next couple of weeks.&lt;br /&gt;
&lt;br /&gt;
I&amp;#039;m currently in the process of setting up an online crowd sourcing translation tool for the game. Its current domain is [https://translate.walkscape.app/ translate.walkscape.app]. You can register to the localization platform and try it out, I&amp;#039;ve already added some stuff to translate. I have not used this (or any crowd sourcing localization tool for that matter) before, so it&amp;#039;s a little bit of experimentation. Tolgee supports using some machine learning tools that I might be able to enable later on, making translation work faster.&lt;br /&gt;
&lt;br /&gt;
After registration, you can access WalkScape project with an invite link. DM me to get an invite link to the tool, or contact me on Discord.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warning!&amp;#039;&amp;#039;&amp;#039; Reading through the localization files &amp;#039;&amp;#039;&amp;#039;contains spoilers about the achievements&amp;#039;&amp;#039;&amp;#039;. If you don&amp;#039;t want to get any spoilers, stay away from the localization tool!&lt;br /&gt;
&lt;br /&gt;
People who contribute a lot towards localizing the game will have their names shown in the game&amp;#039;s credits!&lt;br /&gt;
&lt;br /&gt;
== Sneak peeks ==&lt;br /&gt;
&lt;br /&gt;
Let&amp;#039;s end up this development blog with a long list of sneak peeks that Maxchill has been posting throughout the last two weeks on our [https://twitter.com/walkscape Twitter] and [https://discord.com/invite/Kk6VecJFEk Discord server]:&lt;br /&gt;
&lt;br /&gt;
[[File:DevBlog_017_Image_07.png|thumb|center|Vegetable soup recipe]]&lt;br /&gt;
&lt;br /&gt;
[[File:DevBlog_017_Image_08.png|thumb|center|Carrot cake]]&lt;br /&gt;
&lt;br /&gt;
[[File:DevBlog_017_Image_09.png|thumb|center|Rooted Ring]]&lt;br /&gt;
&lt;br /&gt;
[[File:DevBlog_017_Image_10.png|thumb|center|Info about Jarvonia]]&lt;br /&gt;
&lt;br /&gt;
[[File:DevBlog_017_Image_11.png|thumb|center|Warm Jacket]]&lt;br /&gt;
&lt;br /&gt;
[[File:DevBlog_017_Image_12.png|thumb|center|Crafting Guidebook]]&lt;br /&gt;
&lt;br /&gt;
[[File:DevBlog_017_Image_13.png|thumb|center|Pathfinder]]&lt;br /&gt;
&lt;br /&gt;
[[File:DevBlog_017_Image_14.png|thumb|center|Crafting full armor sets provides you new PFP options]]&lt;br /&gt;
&lt;br /&gt;
[[File:DevBlog_017_Image_15.png|thumb|center|Pants of Haste]]&lt;br /&gt;
&lt;br /&gt;
[[File:DevBlog_017_Image_16.png|thumb|center|Halfling&amp;#039;s Feet Slippers]]&lt;br /&gt;
&lt;br /&gt;
Also, I really recommend checking out our [https://wiki.walkscape.app unofficial wiki]. It has already grown a lot, and there is a lot to read! Huge thanks for everyone who has contributed there, awesome work! If you feel like writing something to the wiki, there is a wiki channel on our Discord server.&lt;br /&gt;
&lt;br /&gt;
=== Until next time ===&lt;br /&gt;
&lt;br /&gt;
Okay, that&amp;#039;s all for this time! I hope you enjoyed it. I&amp;#039;m pretty happy how the achievement system turned out, as our primary goals were to make a very rewarding system that once again fuels your motivation to walk more.&lt;br /&gt;
&lt;br /&gt;
The leg has been healing fine, and I managed to get back to work during last week, which was great! And once again, huge thanks to our [https://www.patreon.com/WalkScape Patreons] and [https://www.buymeacoffee.com/walkscape Buy me a Coffee] supporters who support us on our jorney towards the Closed Beta release.&lt;br /&gt;
&lt;br /&gt;
I hope you all have an amazing Monday, and see you again in two weeks!&lt;/div&gt;</summary>
		<author><name>Bonez565</name></author>
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