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	<title>Chest Finding (Mechanics)/en - Revision history</title>
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		<id>https://wiki.walkscape.app/index.php?title=Chest_Finding_(Mechanics)/en&amp;diff=34334&amp;oldid=prev</id>
		<title>FuzzyBot: Updating to match new version of source page</title>
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		<summary type="html">&lt;p&gt;Updating to match new version of source page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
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== Chest Finding Calculation ==&lt;br /&gt;
&lt;br /&gt;
# Most activities have a roll on one or more chest tables.&lt;br /&gt;
#* In general, an activity that has a skill with a level requirement has a chance to give a chest for that skill.&lt;br /&gt;
# Chest finding percentage bonuses from attributes is calculated.&lt;br /&gt;
# These bonuses are added to the base chest finding multiplier that you have.&lt;br /&gt;
# The base chest drop chance (.4% or 1/250) is multiplied by the calculated chest finding multiplier.&lt;br /&gt;
# The modified chest finding odds are rolled on a loot table.&lt;br /&gt;
&lt;br /&gt;
Note that we can quickly get a value by simply adding the total percent chest finding to 1 and dividing by 250.&lt;br /&gt;
&lt;br /&gt;
=== Example with No Chest Finding Bonuses ===&lt;br /&gt;
&lt;br /&gt;
If we want to go [[Special:MyLanguage/Forest foraging|Forest foraging]] with no equipment, and we complete a foraging action.&lt;br /&gt;
&lt;br /&gt;
# Forest foraging is able to give a [[Special:MyLanguage/Foraging chest|Foraging chest]] roll in its loot tables.&lt;br /&gt;
# We have no equipment, so we have no percent chest finding bonus.&lt;br /&gt;
#* Chest finding bonus = 0.00&lt;br /&gt;
# We added our chest finding bonus to the base chest finding multiplier that you have.&lt;br /&gt;
#* 1.00 chest finding multiplier + 0.00 chest finding bonus = 1.00 calculated chest finding multiplier&lt;br /&gt;
# We multiply the base chest drop chance by the calculated chest finding multiplier.&lt;br /&gt;
#* 0.004 &amp;amp;times; 1.00 = 0.004 modified chest finding odds&lt;br /&gt;
# The modified chest finding odds are rolled on a loot table.&lt;br /&gt;
#* Our 0.004 modified chest finding odds gives us a 1/250 chance per action completed to receive a [[Special:MyLanguage/Foraging chest|Foraging chest]].&lt;br /&gt;
&lt;br /&gt;
=== Example with a Chest Finding Bonus ===&lt;br /&gt;
&lt;br /&gt;
If we want to go [[Special:MyLanguage/Forest foraging|Forest foraging]] with a good quality [[Special:MyLanguage/Steel sickle|Steel sickle]], and we complete a foraging action.&lt;br /&gt;
&lt;br /&gt;
# Forest foraging is able to give a [[Special:MyLanguage/Foraging chest|Foraging chest]] roll in its loot tables.&lt;br /&gt;
# Our good Steel sickle gives a +13.0% chest finding&lt;br /&gt;
#* Chest finding bonus = 0.13&lt;br /&gt;
# We added our chest finding bonus to the base chest finding multiplier that you have.&lt;br /&gt;
#* 1.00 chest finding multiplier + 0.13 chest finding bonus = 1.13 calculated chest finding multiplier&lt;br /&gt;
# We multiply the base chest drop chance by the calculated chest finding multiplier.&lt;br /&gt;
#* 0.004 &amp;amp;times; 1.13 = 0.00452 modified chest finding odds&lt;br /&gt;
# The modified chest finding odds are rolled on a loot table.&lt;br /&gt;
#* Our 0.00452 modified chest finding odds gives us a 1.13/250 chance per action completed to receive a [[Special:MyLanguage/Foraging chest|Foraging chest]].&lt;br /&gt;
&lt;br /&gt;
{{Version|579}}&lt;br /&gt;
[[Category:Game Mechanics{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
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